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vvvv

Tutorial 1: Starting vvvv for the first time

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See vvvv.org for more info on isntalling DirectX, SlimDX and .net 2.0. My first video tutorial that shows you very quick how to open vvvv for the first time...

Tutorial 2: Moving and Scaling and Node creation.

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Here I will show how to move and scale your vvvv patch window, getting to the menu and I will show the 3 ways to create a Node (building block) and than dele...

Tutorial 4: Save and Open and the XML File

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I will show how to save (CTRL-S) and open your vvvv patches, and what the mysterious XML file is.

Tutorial 5: Renderer and show some Text

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In this little vvvv tutorial I will be showing how to create a renderer (DX9), what the 4 display styles (ALT-1, ALT-2. ALT-3 and ALT-Enter) are and we are g...

Tutorial 7: Enumeration, Color, String, Toggle and Bang

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In this vvvv tutorial I will show you what the other IObox types are for. I will be first showing how you can connect a lot of IOBox (Value Advanced) nodes t...

Tutorial 11: Entering Values, Strings and Colors in an IOBox

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In this vvvv tutorial, I will show how to set up an IObox so we can manually insert Values, Strings or Colors in them. I will show a few ways on how to fill...

Tutorial 13: The Basic 2D XY coordinate system

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I will explain how the 2D coordinate system works in vvvv. We are going to make our own simple coordinate system, actually just a cross made with two scaled...

Tutorial 14: Scrolling, Moving, Copy, Paste and Align

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In this tutorial I will be showing some of the essential basics for navigating through a patch in vvvv. You can right-click and hold to drag, use your mouse-...

Tutorial 15: Multiple Connections and Style

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Making a connection in vvvv is done by left clicking an Inlet, and than to connect to an outlet. To connect one outlet, to multiple inlets, just right click...

Tutorial 17: 2D Transform, Scale, Rotate Centre Points and Trapeze

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I am going to show some different Transform nodes, to use in a 2D world, what the centre points do in relation with translating and rotating. The Rotate, Sca...

Tutorial 19: The IOBox Color

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Some basic information on how to use the IOBox Color, the HSVA (hue/saturation/value/alpha) way is the default, use right-clicking drag up/down to change Hue...

Tutorial 20: HSV, HSL, RGB (Color Join) and (Color Split)

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Introducing some nodes that let you generate a color by connecting, or entering, values or spreads. I will show the HSV (Color Join), HSL (Color Join) and RG...

Tutorial 21: IOBox Value Advanced in Detail Part 1

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This tutorial is a bit outdated, in the new vvvv versions, all the pins are now on the LEFT side. Since the IOBox (Value Advanced) is one of the most importa...

Tutorial 22: IOBox Value Advanced in Detail Part 2

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In this second part of the vvvv tutorial on the IOBox (Value Advanced) I will show what the X and Y pins do for the input and output. We begin with creating...

Tutorial 24: The Sound-Reactive Rope part 1

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This little 2 part vvvv tutorial will demonstrate how easy it is to make an interesting Rope shape that can react to sound. You can download this patch on th...

Tutorial 25: The Sound-Reactive Rope part 2

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In this second part of the tutorial we are going to connect some beat detection to our previous prepared Rope node. You can download the previous Patch on th...

Tutorial 27: Introducing Beta 26 and a Quick Crash course.

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The beginning of a new series of tutorial, I will introduce some new features for Beta26, and than a quick crash course vvvv, so you know the very very basic...

Tutorial 28: Resample and Count

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In this vvvv tutorial I will show how to deal with the internal repeating of slices when you combine 2 or more spreads with different slicecount. The powerfu...

Tutorial 31: Gridpick and Getslice

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In this vvvv tutorial, I am showing how to use the gridpick node to recreate our previous tutorial. Now we are using spreads, and that IS the correct way in...

Tutorial 32: The Spectral Nodes, Bounds, Mean, OR and AND.

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In this vvvv tutorial, I will explain what the spectral nodes are and how to use them. The Bounds and Mean spectral nodes will give you information about a s...
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