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Tutorial 1: Starting vvvv for the first time
COM_HWDMS_DETAILS
See
vvvv
.org for more info on isntalling DirectX, SlimDX and .net 2.0. My first video
tutorial
that shows you very quick how to open
vvvv
for the first time...
Tutorial 2: Moving and Scaling and Node creation.
COM_HWDMS_DETAILS
Here I will show how to move and scale your
vvvv
patch window, getting to the menu and I will show the 3 ways to create a Node (building block) and than dele...
Tutorial 4: Save and Open and the XML File
COM_HWDMS_DETAILS
I will show how to save (CTRL-S) and open your vvvv patches, and what the mysterious XML file is.
Tutorial 5: Renderer and show some Text
COM_HWDMS_DETAILS
In this little vvvv
tutorial
I will be showing how to create a renderer (DX9), what the 4 display styles (ALT-1, ALT-2. ALT-3 and ALT-Enter) are and we are g...
Tutorial 7: Enumeration, Color, String, Toggle and Bang
COM_HWDMS_DETAILS
In this vvvv
tutorial
I will show you what the other IObox types are for. I will be first showing how you can connect a lot of IOBox (Value Advanced) nodes t...
Tutorial 11: Entering Values, Strings and Colors in an IOBox
COM_HWDMS_DETAILS
In this vvvv tutorial, I will show how to set up an IObox so we can manually insert Values, Strings or Colors in them. I will show a few ways on how to fill...
Tutorial 13: The Basic 2D XY coordinate system
COM_HWDMS_DETAILS
I will explain how the 2D coordinate system works in vvvv. We are going to make our own simple coordinate system, actually just a cross made with two scaled...
Tutorial 14: Scrolling, Moving, Copy, Paste and Align
COM_HWDMS_DETAILS
In this tutorial I will be showing some of the essential basics for navigating through a patch in vvvv. You can right-click and hold to drag, use your mouse-...
Tutorial 15: Multiple Connections and Style
COM_HWDMS_DETAILS
Making a connection in vvvv is done by left clicking an Inlet, and than to connect to an outlet. To connect one outlet, to multiple inlets, just right click...
Tutorial 17: 2D Transform, Scale, Rotate Centre Points and Trapeze
COM_HWDMS_DETAILS
I am going to show some different Transform nodes, to use in a 2D world, what the centre points do in relation with translating and rotating. The Rotate, Sca...
Tutorial 19: The IOBox Color
COM_HWDMS_DETAILS
Some basic information on how to use the IOBox Color, the HSVA (hue/saturation/value/alpha) way is the default, use right-clicking drag up/down to change Hue...
Tutorial 20: HSV, HSL, RGB (Color Join) and (Color Split)
COM_HWDMS_DETAILS
Introducing some nodes that let you generate a color by connecting, or entering, values or spreads. I will show the HSV (Color Join), HSL (Color Join) and RG...
Tutorial 21: IOBox Value Advanced in Detail Part 1
COM_HWDMS_DETAILS
This tutorial is a bit outdated, in the new vvvv versions, all the pins are now on the LEFT side. Since the IOBox (Value Advanced) is one of the most importa...
Tutorial 22: IOBox Value Advanced in Detail Part 2
COM_HWDMS_DETAILS
In this second part of the vvvv tutorial on the IOBox (Value Advanced) I will show what the X and Y pins do for the input and output. We begin with creating...
Tutorial 24: The Sound-Reactive Rope part 1
COM_HWDMS_DETAILS
This little 2 part vvvv tutorial will demonstrate how easy it is to make an interesting Rope shape that can react to sound. You can download this patch on th...
Tutorial 25: The Sound-Reactive Rope part 2
COM_HWDMS_DETAILS
In this second part of the tutorial we are going to connect some beat detection to our previous prepared Rope node. You can download the previous Patch on th...
Tutorial 27: Introducing Beta 26 and a Quick Crash course.
COM_HWDMS_DETAILS
The beginning of a new series of tutorial, I will introduce some new features for Beta26, and than a quick crash course vvvv, so you know the very very basic...
Tutorial 28: Resample and Count
COM_HWDMS_DETAILS
In this vvvv tutorial I will show how to deal with the internal repeating of slices when you combine 2 or more spreads with different slicecount. The powerfu...
Tutorial 31: Gridpick and Getslice
COM_HWDMS_DETAILS
In this vvvv tutorial, I am showing how to use the gridpick node to recreate our previous tutorial. Now we are using spreads, and that IS the correct way in...
Tutorial 32: The Spectral Nodes, Bounds, Mean, OR and AND.
COM_HWDMS_DETAILS
In this vvvv tutorial, I will explain what the spectral nodes are and how to use them. The Bounds and Mean spectral nodes will give you information about a s...
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Home
главная
Forum
форум
VJ News
новости
VJ события
Новости VJ программ
Новости VJ видео
Новости VJ железа
Видео инсталляции
Остальные новости
VJ Video
vj видео
Видео уроки для медиа артистов
Video mapping
Видеоинсталляции
VJ события
Остальное
Фракталы
Kinect
Services
услуги
About me
обо мне
Биография
Дискография
Contacts
контакты